[][src]Function sdl2_sys::SDL_GetTextureBlendMode

pub unsafe extern "C" fn SDL_GetTextureBlendMode(
    texture: *mut SDL_Texture,
    blendMode: *mut SDL_BlendMode
) -> c_int

\brief Get the blend mode used for texture copy operations.

\param texture The texture to query. \param blendMode A pointer filled in with the current blend mode.

\return 0 on success, or -1 if the texture is not valid.

\sa SDL_SetTextureBlendMode()