[][src]Function sdl2_sys::SDL_SetRenderTarget

pub unsafe extern "C" fn SDL_SetRenderTarget(
    renderer: *mut SDL_Renderer,
    texture: *mut SDL_Texture
) -> c_int

\brief Set a texture as the current rendering target.

\param renderer The renderer. \param texture The targeted texture, which must be created with the SDL_TEXTUREACCESS_TARGET flag, or NULL for the default render target

\return 0 on success, or -1 on error

\sa SDL_GetRenderTarget()