[−][src]Function sdl2_sys::SDL_SetTextureColorMod
pub unsafe extern "C" fn SDL_SetTextureColorMod(
texture: *mut SDL_Texture,
r: Uint8,
g: Uint8,
b: Uint8
) -> c_int
\brief Set an additional color value used in render copy operations.
\param texture The texture to update. \param r The red color value multiplied into copy operations. \param g The green color value multiplied into copy operations. \param b The blue color value multiplied into copy operations.
\return 0 on success, or -1 if the texture is not valid or color modulation is not supported.
\sa SDL_GetTextureColorMod()