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use crate::sys; pub type Finger = sys::SDL_Finger; pub type TouchDevice = sys::SDL_TouchID; pub fn num_touch_devices() -> i32 { unsafe { sys::SDL_GetNumTouchDevices() } } pub fn touch_device(index: i32) -> TouchDevice { unsafe { sys::SDL_GetTouchDevice(index) } } pub fn num_touch_fingers(touch: TouchDevice) -> i32 { unsafe { sys::SDL_GetNumTouchFingers(touch) } } pub fn touch_finger(touch: TouchDevice, index: i32) -> Option<Finger> { let raw = unsafe { sys::SDL_GetTouchFinger(touch, index) }; if raw.is_null() { None } else { unsafe { Some(*raw) } } }