[−][src]Struct sdl2::JoystickSubsystem
Methods
impl JoystickSubsystem
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pub fn num_joysticks(&self) -> Result<u32, String>
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Retrieve the total number of attached joysticks and controllers identified by SDL.
pub fn open(&self, joystick_index: u32) -> Result<Joystick, IntegerOrSdlError>
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Attempt to open the joystick at index joystick_index
and return it.
pub fn name_for_index(
&self,
joystick_index: u32
) -> Result<String, IntegerOrSdlError>
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&self,
joystick_index: u32
) -> Result<String, IntegerOrSdlError>
Return the name of the joystick at index joystick_index
.
pub fn device_guid(
&self,
joystick_index: u32
) -> Result<Guid, IntegerOrSdlError>
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&self,
joystick_index: u32
) -> Result<Guid, IntegerOrSdlError>
Get the GUID for the joystick at index joystick_index
pub fn set_event_state(&self, state: bool)
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If state is true
joystick events are processed, otherwise
they're ignored.
pub fn event_state(&self) -> bool
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Return true
if joystick events are processed.
pub fn update(&self)
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Force joystick update when not using the event loop
impl JoystickSubsystem
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Trait Implementations
impl Clone for JoystickSubsystem
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impl Debug for JoystickSubsystem
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Auto Trait Implementations
impl !RefUnwindSafe for JoystickSubsystem
impl !Send for JoystickSubsystem
impl !Sync for JoystickSubsystem
impl Unpin for JoystickSubsystem
impl !UnwindSafe for JoystickSubsystem
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,