[][src]Struct sdl2::video::WindowContext

pub struct WindowContext { /* fields omitted */ }

Holds a SDL_Window

When the WindowContext is dropped, it destroys the SDL_Window

Methods

impl WindowContext[src]

pub unsafe fn from_ll(
    subsystem: VideoSubsystem,
    raw: *mut SDL_Window
) -> WindowContext
[src]

Unsafe if the *mut SDL_Window is used after the WindowContext is dropped

Trait Implementations

impl Drop for WindowContext[src]

impl From<WindowContext> for Window[src]

Auto Trait Implementations

impl !RefUnwindSafe for WindowContext

impl !Send for WindowContext

impl !Sync for WindowContext

impl Unpin for WindowContext

impl !UnwindSafe for WindowContext

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.