[−][src]Struct sdl2::video::WindowContext
Holds a SDL_Window
When the WindowContext is dropped, it destroys the SDL_Window
Methods
impl WindowContext[src]
pub unsafe fn from_ll(
subsystem: VideoSubsystem,
raw: *mut SDL_Window
) -> WindowContext[src]
subsystem: VideoSubsystem,
raw: *mut SDL_Window
) -> WindowContext
Unsafe if the *mut SDL_Window is used after the WindowContext is dropped
Trait Implementations
impl Drop for WindowContext[src]
impl From<WindowContext> for Window[src]
fn from(context: WindowContext) -> Window[src]
Auto Trait Implementations
impl !RefUnwindSafe for WindowContext
impl !Send for WindowContext
impl !Sync for WindowContext
impl Unpin for WindowContext
impl !UnwindSafe for WindowContext
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,