[−][src]Enum sdl2_sys::SDL_GameControllerBindType
pub enum SDL_GameControllerBindType { SDL_CONTROLLER_BINDTYPE_NONE, SDL_CONTROLLER_BINDTYPE_BUTTON, SDL_CONTROLLER_BINDTYPE_AXIS, SDL_CONTROLLER_BINDTYPE_HAT, }
Variants
Trait Implementations
impl Clone for SDL_GameControllerBindType
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impl Copy for SDL_GameControllerBindType
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impl Debug for SDL_GameControllerBindType
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impl Eq for SDL_GameControllerBindType
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impl Hash for SDL_GameControllerBindType
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impl PartialEq<SDL_GameControllerBindType> for SDL_GameControllerBindType
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impl StructuralEq for SDL_GameControllerBindType
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impl StructuralPartialEq for SDL_GameControllerBindType
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Auto Trait Implementations
impl Send for SDL_GameControllerBindType
impl Sync for SDL_GameControllerBindType
impl Unpin for SDL_GameControllerBindType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,