[][src]Enum sdl2_sys::SDL_GameControllerButton

#[repr(i32)]pub enum SDL_GameControllerButton {
    SDL_CONTROLLER_BUTTON_INVALID,
    SDL_CONTROLLER_BUTTON_A,
    SDL_CONTROLLER_BUTTON_B,
    SDL_CONTROLLER_BUTTON_X,
    SDL_CONTROLLER_BUTTON_Y,
    SDL_CONTROLLER_BUTTON_BACK,
    SDL_CONTROLLER_BUTTON_GUIDE,
    SDL_CONTROLLER_BUTTON_START,
    SDL_CONTROLLER_BUTTON_LEFTSTICK,
    SDL_CONTROLLER_BUTTON_RIGHTSTICK,
    SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
    SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
    SDL_CONTROLLER_BUTTON_DPAD_UP,
    SDL_CONTROLLER_BUTTON_DPAD_DOWN,
    SDL_CONTROLLER_BUTTON_DPAD_LEFT,
    SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
    SDL_CONTROLLER_BUTTON_MAX,
}

The list of buttons available from a controller

Variants

SDL_CONTROLLER_BUTTON_INVALID
SDL_CONTROLLER_BUTTON_A
SDL_CONTROLLER_BUTTON_B
SDL_CONTROLLER_BUTTON_X
SDL_CONTROLLER_BUTTON_Y
SDL_CONTROLLER_BUTTON_BACK
SDL_CONTROLLER_BUTTON_GUIDE
SDL_CONTROLLER_BUTTON_START
SDL_CONTROLLER_BUTTON_LEFTSTICK
SDL_CONTROLLER_BUTTON_RIGHTSTICK
SDL_CONTROLLER_BUTTON_LEFTSHOULDER
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER
SDL_CONTROLLER_BUTTON_DPAD_UP
SDL_CONTROLLER_BUTTON_DPAD_DOWN
SDL_CONTROLLER_BUTTON_DPAD_LEFT
SDL_CONTROLLER_BUTTON_DPAD_RIGHT
SDL_CONTROLLER_BUTTON_MAX

Trait Implementations

impl Clone for SDL_GameControllerButton[src]

impl Copy for SDL_GameControllerButton[src]

impl Debug for SDL_GameControllerButton[src]

impl Eq for SDL_GameControllerButton[src]

impl Hash for SDL_GameControllerButton[src]

impl PartialEq<SDL_GameControllerButton> for SDL_GameControllerButton[src]

impl StructuralEq for SDL_GameControllerButton[src]

impl StructuralPartialEq for SDL_GameControllerButton[src]

Auto Trait Implementations

impl Send for SDL_GameControllerButton

impl Sync for SDL_GameControllerButton

impl Unpin for SDL_GameControllerButton

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.