[−][src]Enum sdl2_sys::SDL_TextureModulate
pub enum SDL_TextureModulate { SDL_TEXTUREMODULATE_NONE, SDL_TEXTUREMODULATE_COLOR, SDL_TEXTUREMODULATE_ALPHA, }
\brief The texture channel modulation used in SDL_RenderCopy().
Variants
< No modulation
< srcC = srcC * color
< srcA = srcA * alpha
Trait Implementations
impl Clone for SDL_TextureModulate
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impl Copy for SDL_TextureModulate
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impl Debug for SDL_TextureModulate
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impl Eq for SDL_TextureModulate
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impl Hash for SDL_TextureModulate
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impl PartialEq<SDL_TextureModulate> for SDL_TextureModulate
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impl StructuralEq for SDL_TextureModulate
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impl StructuralPartialEq for SDL_TextureModulate
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Auto Trait Implementations
impl Send for SDL_TextureModulate
impl Sync for SDL_TextureModulate
impl Unpin for SDL_TextureModulate
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,