[][src]Struct sdl2_sys::SDL_ControllerAxisEvent

#[repr(C)]pub struct SDL_ControllerAxisEvent {
    pub type_: Uint32,
    pub timestamp: Uint32,
    pub which: SDL_JoystickID,
    pub axis: Uint8,
    pub padding1: Uint8,
    pub padding2: Uint8,
    pub padding3: Uint8,
    pub value: Sint16,
    pub padding4: Uint16,
}

\brief Game controller axis motion event structure (event.caxis.*)

Fields

type_: Uint32

< ::SDL_CONTROLLERAXISMOTION

timestamp: Uint32

< In milliseconds, populated using SDL_GetTicks()

which: SDL_JoystickID

< The joystick instance id

axis: Uint8

< The controller axis (SDL_GameControllerAxis)

padding1: Uint8padding2: Uint8padding3: Uint8value: Sint16

< The axis value (range: -32768 to 32767)

padding4: Uint16

Trait Implementations

impl Clone for SDL_ControllerAxisEvent[src]

impl Copy for SDL_ControllerAxisEvent[src]

Auto Trait Implementations

impl Send for SDL_ControllerAxisEvent

impl Sync for SDL_ControllerAxisEvent

impl Unpin for SDL_ControllerAxisEvent

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.