[−][src]Struct sdl2_sys::SDL_HapticConstant
\brief A structure containing a template for a Constant effect.
This struct is exclusively for the ::SDL_HAPTIC_CONSTANT effect.
A constant effect applies a constant force in the specified direction to the joystick.
\sa SDL_HAPTIC_CONSTANT \sa SDL_HapticEffect
Fields
type_: Uint16
< ::SDL_HAPTIC_CONSTANT
direction: SDL_HapticDirection
< Direction of the effect.
length: Uint32
< Duration of the effect.
delay: Uint16
< Delay before starting the effect.
< Button that triggers the effect.
interval: Uint16
< How soon it can be triggered again after button.
level: Sint16
< Strength of the constant effect.
attack_length: Uint16
< Duration of the attack.
attack_level: Uint16
< Level at the start of the attack.
fade_length: Uint16
< Duration of the fade.
fade_level: Uint16
< Level at the end of the fade.
Trait Implementations
impl Clone for SDL_HapticConstant
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fn clone(&self) -> SDL_HapticConstant
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fn clone_from(&mut self, source: &Self)
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impl Copy for SDL_HapticConstant
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Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,