[][src]Struct sdl2_sys::SDL_MouseMotionEvent

#[repr(C)]pub struct SDL_MouseMotionEvent {
    pub type_: Uint32,
    pub timestamp: Uint32,
    pub windowID: Uint32,
    pub which: Uint32,
    pub state: Uint32,
    pub x: Sint32,
    pub y: Sint32,
    pub xrel: Sint32,
    pub yrel: Sint32,
}

\brief Mouse motion event structure (event.motion.*)

Fields

type_: Uint32

< ::SDL_MOUSEMOTION

timestamp: Uint32

< In milliseconds, populated using SDL_GetTicks()

windowID: Uint32

< The window with mouse focus, if any

which: Uint32

< The mouse instance id, or SDL_TOUCH_MOUSEID

state: Uint32

< The current button state

x: Sint32

< X coordinate, relative to window

y: Sint32

< Y coordinate, relative to window

xrel: Sint32

< The relative motion in the X direction

yrel: Sint32

< The relative motion in the Y direction

Trait Implementations

impl Clone for SDL_MouseMotionEvent[src]

impl Copy for SDL_MouseMotionEvent[src]

Auto Trait Implementations

impl Send for SDL_MouseMotionEvent

impl Sync for SDL_MouseMotionEvent

impl Unpin for SDL_MouseMotionEvent

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.