[][src]Enum sdl2::controller::Axis

#[repr(i32)]pub enum Axis {
    LeftX,
    LeftY,
    RightX,
    RightY,
    TriggerLeft,
    TriggerRight,
}

Variants

LeftX
LeftY
RightX
RightY
TriggerLeft
TriggerRight

Methods

impl Axis[src]

pub fn from_string(axis: &str) -> Option<Axis>[src]

Return the Axis from a string description in the same format used by the game controller mapping strings.

pub fn string(self) -> String[src]

Return a string for a given axis in the same format using by the game controller mapping strings

pub fn from_ll(bitflags: SDL_GameControllerAxis) -> Option<Axis>[src]

pub fn to_ll(self) -> SDL_GameControllerAxis[src]

Trait Implementations

impl Clone for Axis[src]

impl Copy for Axis[src]

impl Debug for Axis[src]

impl Eq for Axis[src]

impl Hash for Axis[src]

impl PartialEq<Axis> for Axis[src]

impl StructuralEq for Axis[src]

impl StructuralPartialEq for Axis[src]

Auto Trait Implementations

impl RefUnwindSafe for Axis

impl Send for Axis

impl Sync for Axis

impl Unpin for Axis

impl UnwindSafe for Axis

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.