[][src]Trait sdl2::gfx::rotozoom::RotozoomSurface

pub trait RotozoomSurface {
    fn rotozoom(
        &self,
        angle: f64,
        zoom: f64,
        smooth: bool
    ) -> Result<Surface, String>;
fn rotozoom_xy(
        &self,
        angle: f64,
        zoomx: f64,
        zoomy: f64,
        smooth: bool
    ) -> Result<Surface, String>;
fn zoom(
        &self,
        zoomx: f64,
        zoomy: f64,
        smooth: bool
    ) -> Result<Surface, String>;
fn shrink(&self, factorx: i32, factory: i32) -> Result<Surface, String>;
fn rotate_90deg(&self, turns: i32) -> Result<Surface, String>; }

RotozoomSurface for work with rust-sdl2 Surface type

Required methods

fn rotozoom(
    &self,
    angle: f64,
    zoom: f64,
    smooth: bool
) -> Result<Surface, String>

Rotates and zooms a surface and optional anti-aliasing.

fn rotozoom_xy(
    &self,
    angle: f64,
    zoomx: f64,
    zoomy: f64,
    smooth: bool
) -> Result<Surface, String>

Rotates and zooms a surface with different horizontal and vertical scaling factors and optional anti-aliasing.

fn zoom(&self, zoomx: f64, zoomy: f64, smooth: bool) -> Result<Surface, String>

Zoom a surface by independent horizontal and vertical factors with optional smoothing.

fn shrink(&self, factorx: i32, factory: i32) -> Result<Surface, String>

Shrink a surface by an integer ratio using averaging.

fn rotate_90deg(&self, turns: i32) -> Result<Surface, String>

Rotates a 8/16/24/32 bit surface in increments of 90 degrees.

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Implementors

impl<'a> RotozoomSurface for Surface<'a>[src]

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