[][src]Enum sdl2::render::TextureAccess

#[repr(i32)]pub enum TextureAccess {
    Static,
    Streaming,
    Target,
}

Variants

Static
Streaming
Target

Trait Implementations

impl Clone for TextureAccess[src]

impl Copy for TextureAccess[src]

impl Debug for TextureAccess[src]

impl Eq for TextureAccess[src]

impl Hash for TextureAccess[src]

impl PartialEq<TextureAccess> for TextureAccess[src]

impl StructuralEq for TextureAccess[src]

impl StructuralPartialEq for TextureAccess[src]

impl TryFrom<u32> for TextureAccess[src]

type Error = ()

The type returned in the event of a conversion error.

Auto Trait Implementations

impl RefUnwindSafe for TextureAccess

impl Send for TextureAccess

impl Sync for TextureAccess

impl Unpin for TextureAccess

impl UnwindSafe for TextureAccess

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.