[−][src]Enum sdl2::render::TextureAccess
pub enum TextureAccess { Static, Streaming, Target, }
Variants
Trait Implementations
impl Clone for TextureAccess
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impl Copy for TextureAccess
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impl Debug for TextureAccess
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impl Eq for TextureAccess
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impl Hash for TextureAccess
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impl PartialEq<TextureAccess> for TextureAccess
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impl StructuralEq for TextureAccess
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impl StructuralPartialEq for TextureAccess
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impl TryFrom<u32> for TextureAccess
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Auto Trait Implementations
impl RefUnwindSafe for TextureAccess
impl Send for TextureAccess
impl Sync for TextureAccess
impl Unpin for TextureAccess
impl UnwindSafe for TextureAccess
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,