[][src]Struct sdl2::render::TextureQuery

pub struct TextureQuery {
    pub format: PixelFormatEnum,
    pub access: TextureAccess,
    pub width: u32,
    pub height: u32,
}

Fields

format: PixelFormatEnumaccess: TextureAccesswidth: u32height: u32

Trait Implementations

impl Clone for TextureQuery[src]

impl Copy for TextureQuery[src]

impl Debug for TextureQuery[src]

impl Eq for TextureQuery[src]

impl Hash for TextureQuery[src]

impl PartialEq<TextureQuery> for TextureQuery[src]

impl StructuralEq for TextureQuery[src]

impl StructuralPartialEq for TextureQuery[src]

Auto Trait Implementations

impl RefUnwindSafe for TextureQuery

impl Send for TextureQuery

impl Sync for TextureQuery

impl Unpin for TextureQuery

impl UnwindSafe for TextureQuery

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.