[][src]Function sdl2_sys::SDL_GetWindowSize

pub unsafe extern "C" fn SDL_GetWindowSize(
    window: *mut SDL_Window,
    w: *mut c_int,
    h: *mut c_int
)

\brief Get the size of a window's client area.

\param window The window to query. \param w Pointer to variable for storing the width, in screen coordinates. May be NULL. \param h Pointer to variable for storing the height, in screen coordinates. May be NULL.

The window size in screen coordinates may differ from the size in pixels, if the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a platform with high-dpi support (e.g. iOS or OS X). Use SDL_GL_GetDrawableSize() or SDL_GetRendererOutputSize() to get the real client area size in pixels.

\sa SDL_SetWindowSize()