[−][src]Struct sdl2_sys::SDL_PixelFormat
\note Everything in the pixel format structure is read-only.
Fields
format: Uint32
palette: *mut SDL_Palette
BitsPerPixel: Uint8
BytesPerPixel: Uint8
padding: [Uint8; 2]
Rmask: Uint32
Gmask: Uint32
Bmask: Uint32
Amask: Uint32
Rloss: Uint8
Gloss: Uint8
Bloss: Uint8
Aloss: Uint8
Rshift: Uint8
Gshift: Uint8
Bshift: Uint8
Ashift: Uint8
refcount: c_int
next: *mut SDL_PixelFormat
Trait Implementations
impl Clone for SDL_PixelFormat
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impl Copy for SDL_PixelFormat
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Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,